Well, after much pleading and a lot of research we have found that BattleZone has a bug and a design problem which will not let the extra axes work for us. There is however a workaround.
What we have done is modify the 4 axes + Hat configuration and use the Mouse Emulation program. While testing, I found this to be very playable and had quite a good time.
The first step would be to either download the modified jstickc.std file, or edit the existing file on your system. I tried to find a way to have a separate joystick file and have it show up in the game but could not make that happen. If you may want to save your original jstickc.std file before you copy over the modified version.
Click to get your copy of the jstickc.std file, Save this to your battlezone/giddi folder.
Next would be to start the Mouse Emulation Program by selecting the shortcut in your start menu.
To use the supplied joystick file you will need to select it in the game. When you start Battlezone you will need to go to the Options then to Input Selection and then Joystick and choose the option for 2 Axes 4 button with Hat joystick. I chose this option so I could use the joystick for forward back movement. See below for the axes and button assignments.
You can start by editing the jstickc.std file found in your battlezone/giddi folder. To help you assign the commands they have provided a "Joystick read me.txt" file in you battlezone/giddi folder
All I did was add/edit the commands to have the joystick provide movement Forward/Back and side to side. This means that I added/edited to the following commands...
# ANALOG STRAFE
+ joystick1 HorizPos
# ANALOG THROTTLE
- joystick1 VertPos
I also swapped the functions of buttons 2 and 3 since I am used to jumping with button2 and cycling weapons with 3.
Feel free to add or edit the file to customize the controls to your favorite setups.
The supplied jstickc.std file has the joystick moving you forward/back and strafing left/right. With the mouse emulation providing the trackball movements of looking up/down and turning left/right. The Hat Switch is assigned to activate the menu system by default. Depending on your particular joystick setup you can add other button commands by following the information in the Joystick readme.txt file in your giddi folder.
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